﻿namespace Rvz.Game.Main.Rules.Waves
{
    public interface IWaveLevel
    {
        string LevelDescription { get; }
        int TotalZombiesOnLevel { get; }
        int MaxZombiesOnScreen { get; }
        float ZombieToughnessModifier { get; }
        float ZombieSpeedModifier { get; }
        float ZombieDamageModififier { get; }
        IWaveLevel TransitionToNextLevel();
    }
}
